pathfinder ogre feats

| GumshoeSRD Ogres live in tribes consisting of a few families at most. It may be somewhat difficult to maintain your sneak attacks with a ranged battle unless you can find a way to get your opponent flat-footed and reset over again often (such as an Invisibility spell). If you lose your familiar and gain a new familiar that doesnt meet the listed prerequisites for a familiar feat you possess, your new familiar doesnt gain the benefits of that feat. Str 26, Dex 6, Con 19, Int 6, Wis 12, Cha 7 Base Atk +7; CMB +16; CMD 24 Feats Improved Initiative, Iron Will, Lunge, Power Attack, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword) Skills Intimidate +3, Perception +7 Languages Giant SQ armor training 1 Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, bag of tricks (gray); Other Gear full plate, greatclub, javelins (3), mwk greatsword, 342 gp. Stephens, and Russ Taylor. This site may earn affiliate commissions from the links on this page. They move on all fours and smash enemies with their giant fists. Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. Quick Rules: 1 to AC, ranged attack rolls, initiative, and Dexterity-based skills; gains a bite attack (1d8). The more often you hit, the more chances you can hit with your sneak attack. | Here Be Monsters We are expressly prohibited from charging you to use or access this content. And Yet another Extra Attack! | d20PFSRD An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Prerequisite(s): Str 25, Improved Grapple, Improved Unarmed Strike, ogre, size Large or larger. Legal Information/Open Game License. | d20HeroSRD 4: Thick Skin: Improve natural armor bonus by +2. This feat is a must have in melee. When enraged, ogres tend to grab the closest heavy objects and bring them to bear. New Pages Rogues have access to a large list of talents, and adding more to your repertoire is certainly always an option. Str 23, Dex 10, Con 21, Int 6, Wis 8, Cha 16, Feats Critical Focus, Extra Revelation (Combat Healer), Extra Revelation (Iron Skin), Greater Weapon Focus (falchion), Improved Critical (falchion), Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell, Toughness, Weapon Focus (falchion), Skills Intimidate +16, Perception +17, Spellcraft +4, SQ oracle's curse (lame), revelations (battlefield clarity 2/day, combat healer 2/day, iron skin 1/day, skill at arms, surprising charge 2/day, weapon mastery), Combat Gear boots of speed ; Other Gear mwk full plate, +1 falchion, amulet of natural armor +1, belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, jewelry and gems (worth 5,000 gp in total), 775 gp. Benefit: While in areas of dim lighting or natural darkness, you ignore all size penalties on Stealth checks and gain a +2 bonus on attack rolls against flat-footed enemies. | ACK-SRD. | Dungeon World SRD New Pages | Recent Changes | Privacy Policy. Sell at the Open Gaming Store! This encounter could be a priestess and a small group of followers could be on a pilgrimage, or a small family group led by an ogre cleric, following a vision. Init +0; Senses darkvision 60 ft., low-light vision; Perception +13, AC 17, touch 8, flat-footed 17 (+4 armor, +1 deflection, +5 natural, 2 rage, 1 size), Defensive Abilities trap sense +1, uncanny dodge, Special Attacks rage (12 rounds/day), rage powers (scent). Larger families have been known to exist, but ogres are so destructive that few areas can support a clan with more than a dozen members, and these groups usually break up because of hunger and infighting. Ogres with the shaggra template are covered in long, matted fur, and have stunted legs and massive oversized arms, similar to apes. Below is a small sample of mutations that might be seen among ogres in a clan. Power Attack for Ranged Fighters. XP 3,200 Ogre fighter 4CE Large humanoid (giant) Init +2; Senses darkvision 60 ft., low-light vision; Perception +7, AC 21, touch 7, flat-footed 21 (+9 armor, 2 Dex, +5 natural, 1 size) hp 76 (8 HD; 4d8+4d10+36) Fort +12, Ref +0, Will +5 (+1 vs. fear) Defensive Abilities bravery +1. 2: Oversized Maw: The ogrekin gains a bite attack (1d4). Ogres aren't entirely reliant on murder; some also act as hunters and trappers. Sell at the Open Gaming Store! In areas where ogre clans live near large populations of giants, interbreeding can be so common that entire ogre clans consist solely of giantkin. Those who have survived such encounters know these tales to be tame compared to the truth. When enraged, ogres tend to grab the closest heavy objects and bring them to bear. Ogre. If he has an advantage in the battle, he uses nonlethal attacks to capture prey alive, because live captives are more fun for him and his family. Ogres embody brutish, amoral violence and cruelty. Yet time and again, a particularly violent and feared patriarch rises among the ogres, one capable of gathering multiple families under his command. Ogre tribes bicker among themselves, a trait that thankfully keeps them busy and turned against each other rather than neighboring races. Recent Changes You can use this breath weapon twice per day, plus one additional time per day for every 6 HD you possess beyond 6. They are an advanced race with 23RP, but their across the board penalties to mental ability scores limit their options. The second time you do, the chance of a hostile Will effect targeting your vestigial head instead of your own increases to 50%. Rogues typically have a horrible Fort Save, and this one gives you a chance to avoid the effect if you happen to fail (and you will). Like I said, Jack of All Trades. Metamagic feats allow spellcasters to grant their spells new powers and effects. You are going to be in the thick of it, so make sure to be light on your feet and not get hit. One would think that, left to themselves, an ogre tribe would quickly tear itself apart, with only the strongest surviving in the endyet if there is one thing ogres respect, it is family. Ogres are big, dumb, and evil, accused of everything from cannibalism to genocide to incest. More chances to get that sneak attack! Stare feats allow a mesmerist to apply additional effects to his painful stare ability. The most powerful part of the Rogue, and where it really shines best, is their role on the battlefield. | ACK-SRD. I however subscribe to the idea of getting as much sneak attack damage as possible, so two-weapon fighting is the superior choice here. Ogres have been incorporated into large armies on past occasions, but usually only when another creature has recruited them with promises of food and keeps them in line with harsh punishments. New Pages | 13th Age SRD Select Rapid Reload if you are using a crossbow, so you can stay mobile while still reloading. General feats have no special rules beyond those that apply to all feats. An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Pathfinder Roleplaying Game Monster Codex, Latest Pathfinder products in the Open Gaming Store. This ogre band kills not just for food, but also for the sheer pleasure of destruction. List requirements such as items held here. The resulting defects don't bother the ogres, who view their deformities as the mark of whatever dark god they worship. They use the HTML code blocks below. Many of these rules are simply more of the same things you're already familiar withlike feats, spells, and monstersand you can easily add them to your campaign. Item creation feats enable a character to create certain types of magic items. Feats Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (Ogre Hook), Power Attack, Weapon Focus (Ogre Hook), Weapon Specialization (Ogre Hook), Vital Strike Skills Climb +13, Perception +5 Languages Common, Giant SQ Armor Training 1; Weapon Training 1 (Heavy Blades) | Starjammer SRD The Greatpick have "Fatal d12". This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. Damage 1d8 (small), 1d10 (medium) Critical x3 Type piercing Category two-handed Proficiency martial Weapon Group polearms Special trip This large crook of sharpened metal makes it easy to trip and catch fleeing opponents. | d20PFSRD | Fudge SRD Latest Pathfinder products in the Open Gaming Store. I'd like to bring back some ogres my players fought in a previous encounter as undead but I'm finding the instructions vague. Ogre Feats Following are a few feats unique to ogres. Feats represent special tricks or abilities a character has acquired through training, luck, or as a quirk of his birth. Ogres see smaller creatures as prey and stay their hand only if they feel that they wouldn't win in a fight or if they can be convinced there is a greater reward to be had by parleying. The Pathfinder Roleplaying Game (abbreviated as PFRPG) is a fantasy role-playing game first published in 2009 by Paizo Publishing. It depends if the "throw claws" attack is tagged like a Javelin throw, claw attacks with bonus range, or an SLA like Elemental Witch's Elemental Ray or Alchemist . Subscribe to the Open Gaming Network and get everything ad-free! This leathery creature has a lanky, ogre-like shape, but walks on all fours. Ogres lair in caves, crumbling ruins, or dilapidated shacks close enough to humanoid settlements or animal trails to make raiding easy. Always a good choice if you are not sure about what to do next. Quick Rules: +2 on AC, 1 hp/HD, and 1 on Fortitude saves and Constitution checks; gains 2 claw attacks (1d6); +4 racial bonus on Stealth checks in forests. The difference is the Rogue trades spellcasting power with the ability to hit an enemy where it really hurts with sneak attacks and a skill list a mile wide. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your characters race and class. This site may earn affiliate commissions from the links on this page. Creatures in the area must succeed at a Fortitude save (DC = 10 + 1/2 your Hit Dice + your Constitution modifier) or they are nauseated for 1d6 minutes. Violence is a way of life for ogres. | Starjammer SRD If they can kill a man with a well-thrown javelin, they dont have to fight or chase him down. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. Your thick, muscular arms are capable of landing powerful blows and crushing the life out of the smaller creatures you embrace. Ogre, Advanced Advanced Ogre CR 4 XP 1,200 CE Large humanoid ( giant) Init +1; Senses darkvision 60 ft., low-light vision; Perception +5 DEFENSE AC 21, touch 10, flat-footed 20 (+4 armor, +1 Dex, +7 natural, -1 size) hp 38 (4d8+16) Fort +8, Ref +2, Will +5 OFFENSE Speed 30 ft. (40 ft. base) Melee greatclub +9 (2d8+10) Ranged javelin +3 (1d8+7) | FateCoreSRD Under the flag of a powerful giant (or even human) general, a well-equipped ogre regiment forms a devastating horde. Pathfinder Roleplaying Game Monster Codex 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Usually, two or more characters must have the same teamwork feat to use it. This route is really best used with thrown weapons, a composite bow, or a crossbow. | d20HeroSRD Quick Rules: +2 on all attack rolls, damage rolls, and Strength checks; gains two slam attacks (1d6); gains the grab and constrict monster special abilities. These abilities are represented as feats. Combat FeatsGeneral FeatsItem Creation FeatsMetamagic FeatsTeamwork Feats, Blood Hex FeatsChanneling FeatsConduit FeatsCritical FeatsDamnation FeatsGrit FeatsItem Mastery FeatsPanache FeatsPerformance FeatsRacial FeatWeapon Mastery Feats, Achievement FeatsBetrayal FeatsCaravan FeatsLocal FeatsStory FeatsStyle FeatsStare FeatsMythic Feats, Monster FeatsAnimal Companion FeatsAnimal/Familiar Feats, General | Combat [Critical] | Item Creation | Metamagic, Achievement | Blood Hex | Faction | Grit and Panache | Hero Point | Item Mastery | Meditation | Mythic | Performance | Racial | Story | Style | Targeting | Teamwork.

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pathfinder ogre feats